Alex Alvarez

Gnomon School of VFX, Games & Animation



Jessica is a 3D Character Artist for the In-Game Cinematics team at Blizzard Entertainment. She combines her specialties in 3dsMax, Maya, Zbrush, Photoshop, Marvelous Designer, 3D Coat, and exceptional Fine Art skills (figure drawing, sculpting, painting) to bring characters and environments to life in some of the most successful computer games of our times. Her work has contributed to Blizzard titles such as Starcraft 2, World of Warcraft, Diablo 3, and Overwatch.

Jessica completed her digital art training at Gnomon in LA after attending university for chemistry and informatics. She is also a skilled costume designer and combines her love of costume and character design in the creation of exquisitely art directed photo shoots of mythical forest creatures and mermaids in amazing underwater shoots in which she can be found. Definitely, check out her facebook page, for more underwater photoshoots.