Sonja Christoph

SONJA CHRISTOPH

SENIOR ENVIRONMENT ARTIST + MATTE PAINTER

Sonja Christoph is a Senior Environment Artist and Matte Painter working in the film and game industry. She started her career working at large VFX houses such as Rhythm & Hues, The Mill, and Industrial Light & Magic. During her four years at Industrial Light & Magic, she also worked on several VR projects with ILMxLab, one of which (Carne Y Arena) won the rare Special Awards Oscar. Sonja has worked on film, TV, commercials, theme park rides, VR and most recently AAA game projects. Her credits include Millennium Falcon: Smugglers Run, Dr. Strange, Tomorrowland, Agent Carter, Carne y Arena, Adidas Climawarm, and The Division 2, just to name a few. She is currently working at Massive, an Ubisoft Studio, and is located in Malmo, Sweden.

CGFUTURES 2020 MASTERCLASS

Look at your career from a new found perspective.
Sonja will take us through her 15+ years in the industry under many hats, shring insights into some of the fine print that is not often talked about: the realities of being a successful production artist, tips on how to get started, how to stay employed and what you can do when you encounter those bumps in the road.

CG FUTURES 2020 DEMO

The practical aspects of environment art 
How Sonja approaches building a scene in Unreal. Follow Sonja’s process from organizing and researching to scene assembly.